Sampler enables you to use photographs to apply textures and patterns to materials. Designer allows you to create your own materials. Painter is described in some of their marketing materials as being “Photoshop in 3D”. Output can be in the form of 2D images, video animations, 3D virtual worlds or web content. The Substance 3D Collection apps together are used by game creators, 3D artists, product visual creators and animators to build, arrange, color, light, texture and render/photograph 3D scenes for anything from games worlds and characters to product context visuals. Stager enables you to spatially arrange 2D and 3D Adobe visual assets (and items from other sources) to create and stage virtual and augmented reality scenes for real time hardware accelerated rendering. Substance 3D is a family of augmented reality apps including Painter, Designer, Sampler and now Stager. Adobe has recently released Stager, a new part of the Substance 3D Collection.
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